This is another version of the popular Hangman game. Its difference from the classic variant is one team traditionally guesses the word by letters and other team finds the letters, which this word does not contain.
Skills: Speaking
Level: Beginner
Recommended Age: 10+
Number of Participants: 2-12 players, preferably even
Time: 10-15 minutes
Place: Classroom
Equipment: A black- or whiteboard
Materials: A piece of chalk or a marker
Preliminary Preparation: Not required
Immediate Preparation (3-5 minutes).
1. Make sure that the students are familiar with the game of Hangman. If they are not, it would be feasible to briefly explain the general rules of the classic version.
2. Think of a long word (e.g.'information') and draw it as a row of dashes on the board like this:
_ _ _ _ _ _ _ _ _ _ _
3. Divide the participants into two parts of (roughly) equal size.
How to Play. A typical game might start something like this:
Team А: Is there 'a' in this word?
You: Yes, there is.
You write the letter 'a' on the board like this:
_ _ _ _ _ _ а _ _ _ _
Team B: Is there 'z' in this word?
You: No, there isn't.
You write the letter 'z' on the board like this:
_ _ _ _ _ _ а _ _ _ _
z
Team А: Is there 'e' in this word?
You: No, there isn't.
You write the letter 'e' on the board like this:
_ _ _ _ _ _ а _ _ _ _
z e
and so on, alternating between two teams.
The activity continues as long as either Team A has guessed the word or Team B has found the corresponding number of non-existant letters (in the given case - 11). The team, which completes its task faster, becomes the winner of the game.