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Ideas for English Lessons

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Safe

Subject: Spelling + Have got

 

This is an original version of the popular Hangman game. Its difference from the classical variant is the players guess the word as a whole, but not by letters.

Skills: Speaking, Writing.

Level: A1

Recommended Age: 10+

Number of Participants: 4-12 players.

Time: 20-25 minutes.

Place: Classroom.

Equipment: Board.

Materials: A piece of chalk / a marker.

Preliminary Preparation:  Not required.

Immediate Preparation (3-5 minutes). First make sure that the players are familiar with the Hangman game. Next think of a word (e.g.'dream') and draw it with dashes on the board like this:

_ _ _ _ _

Then ask the players to 'pick the cipher to the safe', using different combinations.

How to Play. The game may start like this:

Player А: Is it 'train'?

You: No, but it's got 'r' at the same place.

You write the letter r on the board like this:

_ r _ _ _

Player A gets 1 point by the number of guessed letters.

Player B: Is it 'dress'?

You: No, but it's got 'd' and 'e' at the same places.

You write the letters d and e on the board like this:

d r e _ _

Player B gets 2 points by the number of guessed letters.

Player C: Is it 'dream'?

You: Yes, it is.

You write the letters a and m on the board like this:

d r e a m

Player C gets 2 points by the number of guessed letters.

Next Player A comes to the board and draws his/her guessed word with dashes. Now it is Player B's turn to make the first guess and so on. The game lasts as long as each player, has guessed a word. At the end, the gained points are counted up. The winner is the player to get the most points in total.